Sept 17th:
I spent another couple of hours this evening, and fixed the bugs that kept me from demo-ing this at 360iDev. (I actually had to re-write a lot of my code from the wee hours of the game jam. I had some pretty stupid bugs.) The mechanics are now working, and I’ll explain those in a second, and then list out my todo before I unleash this on the app store (assuming it is fun to play, which I think it will be, but I’m still not 100% sure).
How it works: Essentially, this is a two-player game, so you play on one side or the other. On your side are six fairly large buttons, one for each color. The colors that are situated across from one another are opposites (in the standard color wheel, google for “color wheel” if you don’t know what I mean), and they cancel each other out when they contact. You press a button, to select a color, and then touch in any of the six rows to “send” a piece down that row. The gameboard is only 6×6, so it’ll fill up pretty fast. Right now I’m thinking two game modes, both limited to 100 moves, or “sends” of pieces across the board. Mode 1 will be “real time”, where you are basically sending blocks as fast as you can to out-race/color match your opponent. Mode 2 will be “turn based”, where you make a move, then your opponent makes a move. When the 100 moves are over, whichever side has the least pieces on it is the victor’s.
Todo list:
- keep track of moves and actually end the game after 100 (or some other arbitrary #) of them
- show the selected color on either side
- better animations for the pieces as they are sent to the other side
- background image that shows the center “grid” while still emphasizing the “rows”
- menus and game over screen
- gameplay video
- submit to app store ;)
Sept 13th:
Nothing much to report yet, but this will be played on a 6×6 grid. It may morph from real-time to turn-based as the night progresses, not sure yet…
Whoami? Martin Grider is an iPhone/game developer from Minneapolis, MN. This is his first 360iDev, and his first game jam! Read more about his games at his blog chesstris.com.










